#include "ArrayT.h"


int main()
{
	ArrayT<int> a(10);
	
	for (int i = 0; i < 10; i++)
	{
		a[i]=i;
	}
	int c;
	c = a[9];

	a.PushPos(10, 10);
	a.deletePos(8);
	//a.PushPos(8, 8);
	cout << a << a.GetSize() << "   " << a.GetCnt() << endl;

	ArrayT<int> b(a);

	cout << b << b.GetSize() << "   " << b.GetCnt() << endl;



	system("pause");
	return 0;
}